Le Donut

I decided to follow a tutorial on YouTube to create the all famous donut from #blender. This was my 1st time using Blender but I usually use Maya. I used texture mapping to determine how the sprinkles were being applied like hair strands and particles. I set up the camera and lighting in it's position before rendering image. I modeled and sculpted the donut by using a torus & Icosphere than extruding to create the frosted layer. I finished it off by utilizing procedural texturing in order to create photorealistic effect.